UNITY GAME DEVELOPER

Unity Game Developer

Unity Game Developer with 2+ years of hands-on experience creating mobile and indie games, complete gameplay systems, driving mechanics, and intelligent AI and NPC behavior using Unity and C#.

Unity
C#
Mobile Games
Gameplay Systems
AI & NPCs
2D & 3D
Usman Ali
2+ YearsHands-on Unity Experience
1 YearProfessional Experience
50+Students Trained
1 PublishedGoogle Play Project

Education

Academic Background

BS Computer Science

COMSATS University Islamabad, Abbottabad Campus

Graduated • CGPA 3.01

FSC Computer Science

Modernage Public School & College Abbottabad

76%

Matric

Modernage Public School Abbottabad

82%

About Me

Unity • Mobile • AI

I am a Unity Game Developer with over 2 years of hands-on and professional experience, with a strong focus on mobile and indie game development. I have worked on casual and 3D mobile games, driving and car parking systems, complete gameplay mechanics, AI and NPC systems, and larger PC projects using Unity and C#. Professionally, I worked as a Junior Unity Developer and managed a team at Elite Fusions, where I contributed to Companion AI and gameplay systems. I have also trained two batches of aspiring Unity developers in Unity and C#.

Professional Experience

1 Year • ELITE FUSION (Pvt) Limited

Unity Internship Trainer

ELITE FUSION (Pvt) Limited
Full-time • Dec 2025 – Mar 2026 • 4 Months • Abbottabad
Trained and mentored 50+ students in Unity game development and C# programming.
  • Taught Unity fundamentals, gameplay programming, and practical project development.
  • Mentored students from institutions including COMSATS, NUST, FAST, and Air University.

Junior Game Lead

ELITE FUSION (Pvt) Limited
Contract • Jul 2025 – Dec 2025 • 6 Months • Remote
Contributed to AI and gameplay development while coordinating work across multiple game projects.
  • Played a key role in the P3A Companion AI project.
  • Worked on AI systems, NPC behavior, gameplay logic, and development coordination.

Unity Game AI Trainer

ELITE FUSION (Pvt) Limited
Contract • Apr 2025 – Jul 2025 • 4 Months • Remote
Trained and mentored students in Unity-based game AI development, helping them understand how to design and implement practical AI behavior systems.

Technical Skills

Organized by Specialization
🎮 Unity & Gameplay Development
Unity 2D & 3D • C# Programming • Gameplay Systems • Player Movement & Character Controllers • Combat & Weapon Systems • Physics-Based Interaction • Game UI & Menus • Save & Load • Level Progression
🤖 AI & NPC Systems
Enemy AI • NPC Behavior • Companion AI • AI Decision Making • Environment Interaction • Resource Detection • Enemy Detection • AI State Management • Behavior & Role Switching
⚙️ Systems I Have Built
Vehicle & Driving Systems • Car Parking Mechanics • Shooting & Weapon Systems • Enemy & NPC Systems • Companion AI • Resource Gathering • Detection Systems • Crafting & Interaction Systems • UI & Menu Systems • Save/Load • Level Unlock & Progression • AI Role Switching • Mobile Control Systems • AI Traffic & Vehicle Behavior
📱 Mobile, Optimization & Production
Mobile Game Development • Touch-Based Controls • Mobile UI • Performance Optimization • Rapid Prototyping • Level Design • Terrain & Environment Setup • World Building • AdMob Integration • Banner, Interstitial & Rewarded Ads • Android Build Preparation • Google Play Store Publishing • Team Coordination • Unity Training

My Games

PC • Mobile • Indie
Car Parking Game City Driving Game FPS Mobile Shooter Game Throne of the Fallen Platformer Game Bike Stunt 3D Car Parking Game City Driving Game FPS Mobile Shooter Game Throne of the Fallen Platformer Game Bike Stunt 3D
Angry Bird Style Game Companion AI Snow Timelapse Moon Invasion Angry Bird Style Game Companion AI Snow Timelapse Moon Invasion

New Car Parking Game

Featured Project

New Car Parking Game is a casual 3D driving and parking experience developed in Unity with a focus on smooth gameplay, driving mechanics, and challenging level design.

MY CONTRIBUTION
  • Developed driving and parking gameplay systems.
  • Created and designed gameplay levels and challenges.
  • Worked on UI, progression, and mobile gameplay flow.
Casual Unity 3D Mobile Driving Gameplay

Bike Stunt 3D: Inverted Rider

Published on Google Play

Bike Stunt 3D: Inverted Rider is a published Android game available on Google Play. The project uses paid assets; my main contribution focused on the game's monetization, ad integration, Android build preparation, and publication process.

Unity AdMob Banner Ads Interstitial Ads Rewarded Ads Android Build Google Play Publishing

IGI Mobile Game

In Progress

A tactical action game currently in development, inspired by classic shooter experiences and adapted for mobile gameplay.

The project includes shooting mechanics, missions, player interaction, and mobile-friendly controls.

City Car Game

48 Hour Build

A city car simulation game built in 48 hours.

Players can freely explore the city while AI vehicles move across the roads and interact with the racing gameplay.

Mobile Platformer Game

Indie Project

A mobile platformer focused on responsive movement, smooth controls, level progression, and an enjoyable gameplay experience.

Angry Birds Style Game

Rapid Prototype

A physics-based prototype inspired by slingshot gameplay, created with launch mechanics, collisions, enemies, and level progression.

PC GAMES

Larger Unity Projects • PC • AI • Gameplay

Throne of the Fallen

Final Year Project

Throne of the Fallen is a large-scale PC game project focused on immersive gameplay, intelligent AI systems, NPC behavior, and interactive game mechanics.

Companion AI System

AI • NPC Systems

A modular Companion AI system featuring multiple NPC roles, environment interaction, resource gathering, detection systems, decision-making, and dynamic behaviors.

Open World Snow Game

World Building Timelapse

A timelapse showcasing the world-building process of a snow-based open-world environment, including terrain development, environment setup, and scene creation.

Car Parking Level Making

Timelapse

A behind-the-scenes timelapse showing the process of creating and designing gameplay levels for the Car Parking Game.

Moon Invasion

My First 3D Game

Moon Invasion is my first 3D Unity game and represents the beginning of my journey into 3D game development.

Resume

Experience • Skills • Projects
Usman Ali Unity Game Developer Resume

Certifications

Professional Training
Junior Unity Developer Certificate
Unity Training Certificate

Get in Touch

Let's Work Together

Phone / WhatsApp: +92 311 0500306

Email: ua03110500305@gmail.com

Open to game development opportunities, freelance projects, and collaborations.